I've wanted to write a blog for years. In fact, I've tried to start one several times and each time I lose interest or life gets busy or I question whether or not I'm offering anything of value and I stop. When I saw the posts about #Blaugust an massivelyop …
read moreEveryone Gets a Cozy Lifesim
The recent explosion of released and announced cozy lifesim games has been fun to watch. I am enjoying Palia (to some degree) and games like Loftia look like they have potential. The classics, like Stardew Valley and Harvest Moon, while single-player, are still charming. Obviously a big shout-out to Animal …
read moreMobile MMOs and Rewards or Click All The Things
Application notifications are a bit of a curse for me. I cannot leave them ignored. They must be acknowledged and cleared. Mobile MMOs love to fill nearly the entire screen with notifications and so the first 10-15 minutes of playtime of one of these games is just clearing notifications. Here's …
read moreDragon Nest2 - Final Thoughts
Dragon Nest2 Final Review
I've reached level 16 in Dragon Nest2 and while I will probably play it on and off, I feel that I've played it enough to get a sense for the game.
Story
The story is a little confusing, but you're tasked with figuring out the purpose …
read moreDragon Nest2 - Dragon Runes Again
I'm still banging around on Dragon Nest2. In my last post, I explained how not using Dragon Runes had caused a dungeon run to fail. This time, I tried swapping in a different rune and the run failed again. Looking at it more closely, the original rune I had worked …
read moreDragon Nest2 - Dragon Runes?
So, the instance I was stuck on and failing because due to time running was my fault. One part I kinda skipped over in the tutorial was the concept of the "Dragon Rune". These are Tetris-style blocks that you acquire and range in a grid and they boost various stats …
read moreDragon Nest2 - P2W?
Another short post today. Is Dragon Nest2 Pay2Win?
tl;dr - Probably
Details
I'm at level 12 or so in Dragon Nest2. The gameplay loop is still generally fun and the story is ok (not great, not terrible). It has autopathing, but not autocombat and just about everything is instanced, just …
read morePalia vs Villagers and Heroes
Just a quick post today. I've been playing the Palia beta and I'm really enjoying the casual life-skilling, including the housing. For those who haven't played it, it's a lifeskilling sim with instanced housing and small server caps. Whether or not it's really an mmmorp is a debate for another …
read moreWhy I Like Certain Games
A shorter post today. I wanted to list some of the games I'm currently playing and why.
The Games
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Villagers and Heroes - I just picked this back up. I've always thought it was cute and fun and, most importantly, casual-friendly. For me, the real draw is the "Village" part. The …
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What's in a mobile MMO, anyway?
We play them, but why?
What's an MMO?
The definition of MMO varies more than one would think. How many players is required for it to be considered "massively multiplayer"? How much instancing is acceptable? Is it an MMO if it doesn't have fishing?
Let's start with the definition that …
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